THE DOCTORCamp of the Rising Sun
Hero Researcher Magician
The heart and brain should be replaced first.
Heals 2 Wounds on one of your heroes at the start of your turn.
0
Earns 1 Copper.
2
Heals 2 Wounds on a hero and gives them +2 Power until the beginning of your next turn.
4
You may deploy “The Psychos”.
Key Terms 1
- Copper
- Copper is the currency of the game. Heroes can earn copper and spend it on tasks and strategy cards. You can collect and save copper to spend in later rounds.