HEROIC RESCUE
Maneuver Fighter
You seem to have forgotten the first rule of survival: Don't die!
One of your Fighters may learn this maneuver at any time when another of your heroes has to go to the Infirmary.
When this maneuver is learned, heal 2 Wounds on a hero who went to the Infirmary this turn.
3
Should one of your heroes suffer so many Wounds in their next combat that they would have to go to the Infirmary, they suffer 1 Wound less.
Key Terms 1
- Infirmary
- A hero with wounds equal to their resistance goes to the infirmary and can no longer act. Abilities are deactivated and tasks cannot be performed. While there, wound count always equals resistance. Heroes in the infirmary can be healed.