Myr Custodian
Artifact Creature — Myr
When this creature enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)
"Myr will go where the work is. We always have. We always will."
—Urtet, Remnant of Memnarch
2 / 3
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