THE DARK ARTS
Maneuver Magician
There are far worse things than curses and hexes. But everything in its own time.
One of your Mages may learn this maneuver when another of your heroes has to go to the Infirmary.
1
A hero gains -1 Resistance. Resistance cannot be reduced below 1 this way. Fully heal the hero.
Key Terms 1
- Infirmary
- A hero with wounds equal to their resistance goes to the infirmary and can no longer act. Abilities are deactivated and tasks cannot be performed. While there, wound count always equals resistance. Heroes in the infirmary can be healed.