THE DYERCamp of the Rising Sun
Hero Magician Settler
This color is a symbol for the incomprehensible and cosmically alien.
0
Earns 1 Copper.
0
Heals 1 Wound on a hero.
3
A hero gains +1 Power for the rest of the adventure.
3
A hero gains +1 Resistance for the rest of the adventure.
Key Terms 1
- Copper
- Copper is the currency of the game. Heroes can earn copper and spend it on tasks and strategy cards. You can collect and save copper to spend in later rounds.