JOHNNY DEWYNTER
Hero Diplomat Villain
I don't know yet but I'm about to find out.
The first time an effect of one of your cards would deal Wounds to one of your heroes during your turn, you may pay that much Copper to prevent the Wounds.
0
Earns 1 Copper.
2
Earns 4 Copper.
2
Gains +2 Power until the end of the turn.
Key Terms 1
- Copper
- Copper is the currency of the game. Heroes can earn copper and spend it on tasks and strategy cards. You can collect and save copper to spend in later rounds.