PROVOCATION
Event
"My blacksmith is better than your blacksmith"
3
One of your heroes suffers no Wounds in their next combat.
3
An enemy hero cannot attack next turn.
3
One of your heroes attacks.
10
Send an enemy hero to the Infirmary.
Key Terms 1
- Infirmary
- A hero with wounds equal to their resistance goes to the infirmary and can no longer act. Abilities are deactivated and tasks cannot be performed. While there, wound count always equals resistance. Heroes in the infirmary can be healed.